Karlson

Karlson (sometimes stylized "K A R L S O N" or "KARLSON") is an upcoming parkour first-person shooter game by Dani. The game is still in development. The game's name Karlson was inspired by the book, "Karlson on the Roof" by Astrid Lindgren.

Description
What do you get if you combine an FPS, Parkour, Slowmo & ... Milk? KARLSON. The milk-infused man will stop at nothing to locate and drink his favorite beverage.

KARLSON brings unique and skill based movement to the table, highly inspired by classic FPS titles, set in a mysterious, futuristic setting. Fight your way out of the facility, and discover the truth behind your past. And the milk.

Plot
You are Karlson, a milk enthusiast who needs to kill everyone to secure his milk. The game's plot is similar to the one in Karlson 2D, just because the two are the same, it's just that in Karlson 2D you play the character in a 2D world.

Story mode
You play as Karlson and you're a prisoner and a test subject. You also have a robot companion named Billy. Your only objective is to get to the milk as fast as you can. (This is all of the official story we know as of now.)

Levels
No levels have been officially announced by Dani, but we have seen several level maps in the devlogs, some of which were only test levels.

Dani revealed that after his programming license expired, he started working on making the older levels better. From a clip explaining that, we will find out that an older level might be edited to add a slanted tunnel, walls with gaps in them, ramps and whatnot, and another test level to introduce ramps, ramp angles, vault heights, pillars you can't vault on and jumping through gaps.

Map editor
The map editor is something Dani has mentioned multiple times in his devlogs. As of now, however, nothing of it has been made or revealed until the devlog that brought the banagnum. Dani has asked his fans for level ideas to speed up the process. A sneak peek of the map editor is simply 4 walls, 2 to wallrun on, 2 acting as the ground.

Time trial mode
Not a lot is revealed about Time Trial mode yet, but it is best to assume it will be commonly used for speedruns.

Endless mode
Endless mode takes place in several arenas, although Dani has only revealed one to the public, where several enemies spawn in areas that are not within the player's field of view and roam around trying to kill the player. He says he thinks it can be useful to learn basic abilities, like wallrunning and precise shooting, but the main reason he uses it is because he can "endlessly dunk on robots". It is unknown whether or not the Evil Guy will be added to arenas.

Custom maps
Custom maps are levels created through the map editor. It is unknown how you can load an existing level, but it's most likely through a save code mechanism.

Multiplayer
Another challenge requested by Dani's YouTube comments was to make a multiplayer game, so Dani made multiplayer as a part of Karlson 3D. Currently, the multiplayer mode consists of only FFA, one map and has only 3 weapons, a fast-firing pistol, a powerful pistol, and a knife. The damage system appears to be different than in the single player, though it is subject to change.

The fast-firing pistol deals around 40 damage and kills in 3 hits. The powerful pistol and the knife are instant kills, each kill awards 10 points. The gameplay will likely change in the future as Dani modifies the game.